YAY! We killed the God of Death!
Posted November 11, 2009on:
Woot!!!!!!! We killed Yoggie-Poo last night for the first time! We were getting to the brain with 40 seconds to spare each portal phase during phase 2, so the tentacles were dying quickly. And I taught someone how to use a mouseover macro, and whaddaya know, he actually dispelled people! So proud! There was joy, homemade apple pie, and maybe a squeak or two of delight captured on vent.
After rewarding ourselves with an Ony kill (by the way, lulz @ the dps/healers who weren’t be careful and died on Ony after we had a superb and fairly clean Yogg kill), we went to Trial of the Grand Crusader. We thought it wouldn’t be so bad since 20 of the 25 people there had gotten up to Anub’arak in the 10 man version. Maybe it was the saronite dust in our eyes. Maybe it was the surplus of giddy energy. No matter what we went into the scary portal (seriously, the skull on the heroic raid portals are TERRIFYING) and…
Wiped. A lot. Which, honestly is to be expected. People don’t just waltz in and get super uber loots. Well, maybe some do. Not us though. What REALLY surprised me though, more than anything else, was that our normally strong dps section couldn’t make a dent in Gormakk before either a. he killed a tank or b. the twin jormungars came out and spewed icky stuff on the raid. A few people were whispering various officers to tell us we just weren’t going to be able to do the encounter. And to you naysayers out there, this is what I have to say to YOU:
If you see that the boss isn’t dying, chances are the raid leaders notice it too. Saying “we just can’t do this” isn’t constructive. It doesn’t fix the problem of why can’t we do this. The raid leaders chose the raid that night more than just for shits and giggles. We knew it was going to be difficult, and we knew it wasn’t going to be something we one-shotted. It wouldn’t be “progression” if it were that easy. You might argue that we should be raiding regular Trial of the Crusader instead; what do we do when most of the raid team doesn’t actually need more than 1-2 upgrades from there anymore? The only way to conquer progression content is to actually see what we’re up against and to recognize our weaknesses. Are we loosing because people aren’t getting out of fires? Are snobolds interrupting the healers leading to our tanks dying? We’ve gotten to the point where we can’t say that we’re undergeared for our content. Now, it’s resting soley on playing skils and strategy development to get us through. And if we never try, and fail, we can’t learn from our mistakes. We’re doing it because you, the raiders, asked to be brought here. And we’re doing it because it’s an actual challenge, not something we can do blindfolded. It can be really frustrating to wipe so much, but take it as a learning experience, and give your fellow raiders the benefit of the doubt that they can pull through it together. Besides, it’s not like you have to pay for your own repairs =)