*Why Do You Build Me Up*
Posted February 3, 2010on:
Why did you build me up,
Saurfang, baby, just to kill me more
Face on the floor.
And then worst of all,
You always spam nova
After a blood beast
Can’t get you beat.
Marking everyone, honey!
You didn’t do tha-at before!
So, help me up, Saurfang,
Don’t wipe me no more!
That was to the tune of “Build Me Up Buttercup” by the Foundations. If you don’t know it (WHAAT?), go here. Nao. I canz wait.
Something interesting came up last night. We’ve killed Saurfang twice in our 25 man group and loads more in our ten mans. And yet, last night, he seemed substantially harder than he has in the past.
At first, I really thought it was only because we pugged a few spaces. Maybe they were just getting hit by the blood beasts as we were killing them. Most of the marks we were receiving were handed out during add phases anyways. It made sense.
And Blizzard fixed the exploit on the gunship allowing marked players to hop into a cannon so they wouldn’t take any damage and risk dying, giving Saurfang 5% of his health. We all knew that was coming, sooner or later. So, we had to step up the healing game to get the marked players through the fight. That really wasn’t so bad. I focused on the marks while allowing the 2 other discipline priests handle bubbling the rest of the raid.
Well, it wasn’t bad until the 6th mark or so. I believe that’s where we started loosing people, even though our pally had one marked baconed, and everyone but him was spamming heals on marked players. But, with nearly another mark out and Saurfang only sitting at 25% of his health, it was game over.
We wiped a few times over, attributing it to the lack of coordination we were feeling all night. A little after our normal break time, we decided to call the raid and hope that we’d have better luck on Thursday. A quick Patchy kill to end the night on a positive note, then off to our own desires(I wish we had Wintergrasp to try out the new boss, but there’s always tonight).
My 10 man decided that we’d go in, since we still had an hour or so before end time, and clear the front of the house so that when we went back this weekend we’d be able to focus more on the content we haven’t cleared or seen. Breezing right along (and winning a sexay new belt off of Marrowgar), we got to Saurfang, happy knowing that we could kill him in revenge for all the wipes and headaches he caused earlier.
Now, my favorite dwarven discipline priest waited while I switched into my ohmaigawdbubbles!spec, and we divided up the bubbling assignments. Our holy pally went ret to smush face, and we were in business.
Or so we thought. We got about to 80% of his health, and realized that his blood power was already at 50%. The last 4 or 5 times Dyrum and I have healed this fight together, we were able to get through the entire encounter without a single mark. Suddenly, I was wishing our holy pally was still helping out healing. One mark went out on our top dps. Then a second. Then a third.
My fingers eagerly twitched for my guardian spirit button to help keep the marked players alive, only to cast power infusion on a kitty.
This wasn’t the clean, predictable kill I had expected. It had this messy, scrambling feeling.
What happened to Saurfang? What happened to ez-mode lewtz?
Well, as far as I know, there were only 2 theories:
- (Provided by a lock guildie in the 25 man version) Saurfang had bugged after the patch. He was stuck on heroic mode, gaining blood power at a much higher rate and doing more overall damage to the raid. I haven’t found any sources pointing to this as of yet, but I was eager to believe that over believing our group was just incapable of fighting the fight as intended.
- Saurfang had been fixed to work the way he was always intended to. This was the theory that Osyras and I were tossing back and forth. Maybe discipline priests were never meant to be completely win for that fight. Instead of preventing Saurfang from receiving blood power on a target whose damage is absorbed by a bubble or divine aegis, maybe bubbles were only ever meant to absorb the damage while allowing Saurfang to continue to build blood power. It made sense the more we considered it. It would make the achievement to kill him without Marks of the Fallen Champion more difficult to get. And it wouldn’t put one healing class so above and beyond any of the others. The only question I have is, if this was the way the fight was intended to work, why didn’t Blizzard fix it sooner, rather then lulling guilds (like mine) into a sense of accomplishment and farm status?
I’m not really sure I know what happened last night, though I’m sure I’ll find out in the coming weeks. I do wish that Blizzard would mention something, either by saying that yes, they fixed Saurfang to be the fight they always intended him to be, or by confirming that he was glitching out on heroic mode after the patch yesterday. Stealth patching is…stealthy. I like knowing what I’m up against. I don’t really care if the encounter had to be tweaked, I just want to know if I need to fix my healing strategies or not.
Saurfang will either return to being the easy peasy lemon squeezy fight that he was, or we’ll have to adapt and succeed. Maybe that’ll make the rewards ever so sweeter.
Did any of you have problems with your ICC attempts this week?
Having a cold is teh sux. Having a cold, and having to go to work, is worse. Having a cold, having to go to work, and having to deal with snow is the worst.
I can haz hot cocoa?